Start here
Change the settings of your Minecraft server's plugins in a web editor, check every change before it is applied, and see what the plugin actually did.
ComfiConf lets you edit plugin settings at app.comficonf.com instead of hand-editing YAML. You install the ComfiConf bridge plugin on your server, pair the server with your account once, and open any plugin that supports ComfiConf. The plugin checks, saves and activates each change itself, and tells you what really happened.
- Minecraft
- 26.1.2, 26.2, 26.3
- Server
- Paper, Purpur
- Java
- 25
- Bridge
- 0.1.0
Set up your server
Five short steps take a new server from nothing to its first applied change:
- Check the requirements: Paper or Purpur 26.1.2, 26.2 or 26.3 on Java 25.
- Install the bridge: one JAR in your
pluginsfolder, nothing to configure. - Create an account at app.comficonf.com.
- Pair your server with
/comficonf pairand the code it shows. - Make your first edit, from finding a setting to applying it.
What ComfiConf never does on your server
The bridge cannot browse, read or write files, run console commands, or execute code. ComfiConf only reads and changes the settings that a plugin exposes through the ComfiConf API, and that plugin decides how they are checked, saved and activated. Read more.
Find your way around
- Using the editor: search and filters, every kind of control, lists and bulk editing, then reviewing and applying your changes.
- Apply outcomes: what each result means, from Changes applied and active to Outcome unknown.
- Servers: the server list, the server page, renaming and removing a server.
- The bridge plugin: commands, the
comficonf.adminpermission,config.yml, updating, and what leaves your server. - Settings: your password, sessions, theme and server access.
- Troubleshooting and the FAQ, including the known limitations.
- Supported plugins: what a plugin with ComfiConf support looks like, and the ComfiConfDemo plugin to try it with.
For plugin developers
To make your own plugin's settings editable in ComfiConf, read the developer documentation.